My Thoughts on Pokemon Sword/Shield

Amid plenty of controversy, the Pokemon franchise has finally come to the Nintendo Switch. Sword and Shield do a decent job in their debut, offering battles that feel as great as ever, More »

Bloodstained: Ritual of the Night Xbox One Review

Talk about a breath of fresh air. Bloodstained: Ritual of The Night, does a stellar job of paying homage to the classics before it, whilst still doing its own thing. Adding some More »

Gaming Plus…Bloodstained: Ritual of the Night

My thoughts on my time so far with the newest metroidvania, Bloodstained! More »

Where Are All the Local Cons! Plus, Quick Thoughts on E3

Here in the middle of the country we have a definite need for more conventions and variety. Also, another E3 has come and gone, but is the excitement still there? More »

Gaming Plus…Naka Kon 2019

A look back at our journey during Naka Kon 2019 at the Overland Park Convention Center More »

 

Category Archives: Dailys

My Thoughts on Pokemon Sword/Shield

Image result for pokemon sword and shield

Amid plenty of controversy, the Pokemon franchise has finally come to the Nintendo Switch. Sword and Shield do a decent job in their debut, offering battles that feel as great as ever, and Gamefreak has added just enough to the standard formula for the game to feel fresh even to series vets. Probably the biggest new feature, dynamax, is extremely cool even if its implementation is kind of off. I love the dynamax Raid battles, as they add an extra layer to the battle system as well as multiplayer gameplay. My issue with it is how it affects gym battles.

 In my experience I would simply wait to dynamax my pokemon after the computer does. Boom. Problem solved. Gym Leaders only dynamax their last pokemon, and if you can survive the 3 turns they have in that form you’ve all but won the battle. Just wait for them to revert back to normal size and respond with a dynamax of your own. It’s not a huge complaint, I just didn’t feel that it added any new challenge or require any real strategy to overcome. Honestly, i miss mega-evolutions. Maybe if the timing of the computers dynamaxing was more of a surprise, I would feel differently. 

I do love the fact that they dropped the random battles almost entirely from the game, in favor of a more real time approach. Running through the wild areas and being able to see each pokemon before doing battle is awesome, and makes catching certain pokemon a lot less of a chore. Its very cool how you can still trigger a random encounter while running through tall grass, but can also be chased if you walk to closely by them. This addition is my favorite, and made me so hype to explore the world. It is also why my next complaint is so troubling.

The game is way too linear. I felt like I was just moving up the map, and the game doesn’t give the player any true option for exploration. Remember your first time walking around Veridian Forest? Or Mt. Moon? Or Team Rocket’s hideout? The game sets you on a linear path from the start and hardly ever diverges from it. I thought the towns were beautiful when I first started playing, but even those started to feel the same after awhile.The game holds your hand the entire time, almost as if the developers were scared to allow the player to fail. 

My last and most biggest complaint is concerning the story, or lack thereof. I’m not saying that Pokemon games are always top tier in this department, but at the end of the day these games are classified as rpgs. Pokemon Sword and Shield have the weakest story and character motivations of any Pokemon game to date. My first( and probably only) playthrough of the game quest clocked in at about 30 hours. There wasn’t an actually antagonist in the story until maybe 28 hours in. Where a character that was never said to be the bad guy, but was OBVIOUSLY the bad guy, finally showed his motivations and plans. 

I played through hours and hours wondering when I was going to be giving something to do other than walking from gym to gym. I was extremely disappointed when this moment never came. You go the entire game battling your rival and other trainers/gym leaders, and at the very end is when they decided the game needed some type of villain. And don’t even get me started on Pokemon League Championship. Instead of presenting the player with a new challenge before facing the “Unbeatable” Champion, they make you participate in a tournament where you do battle with the same gym leaders you just spent all game destroying.Yes, that’s right. They Mega Man us at the end. So we have to beat eight gym leaders for the opportunity to participate in a tournament, to compete for the opportunity to face the Champion? Okay?

The game is a ton of fun, even if it sounds like Im bagging on the game. I just feel the story element could and should have been constructed differently. Also, the Wild areas should have been expanded further. They could have easily fixed the linear feel of the game if there were more of the Wild Area to explore. Overall, the game has brought some really cool additions to the Pokemon franchise, even if some of the implementation was off. I definitely can’t wait for the next installment where they expand on these great ideas,and hopefully provide a more compelling story to compliment the amazing gameplay.

I have thoroughly enjoyed my time so far with Pokemon Shield, and look forward to roaming around the map to catch more of cool creatures they’ve created for this generation. If you’re new to the franchise or a series vet like myself I definitely recommend this game. If you’re a Switch owner this game deserves a spot in your library

Bloodstained: Ritual of the Night Xbox One Review

Image result for bloodstained ritual of the night

Talk about a breath of fresh air. Bloodstained: Ritual of The Night, does a stellar job of paying homage to the classics before it, whilst still doing its own thing. Adding some very cool ideas to the classic metroidvania genre, and hitting on those ideas with almost perfect accuracy.

While the story isn’t going to win any rewards for substance, it still manages to provide the player with an engaging narrative, to go along with everything else. For Bloodstained, the game play and music are king here. Obviously there is a ton of jumping involved, and quick reflexes are a must. Thankfully the controls are extremely tight and responsive. The developers should also be commended for the overall design of the game. From the insane creatures and bosses, to the gorgeously crafted world, Bloodstained makes it easy for the player to get lost but never get tired of exploring.

To accompany you on your journey are beautifully orchestrated tracks from former Castlevania composer Michiru Yamane. The tunes ranges from catchy and lively, to slow and ominous. The music throughout Bloodstained does a great job setting the tone for the many areas you’ll find yourself exploring, adding to the games suspense and keeping your blood pumping .

I did experience some minor technical hiccups throughout my playthrough, nothing game breaking occurred, and the issues I had were more of a slight annoyance than anything.For example, I’ve experienced some weird rumble glitch, where my controller will continuously vibrate? There is also some minor slow down as well, especially when using some of the familiars. Im hoping these are issues that can be easily patched in a later update.

If you haven’t guessed by now, this is a game I strongly recommend to anyone, but especially those who grew up with games like Super Metroid or some of the older Castlevanias.

The combat was fun and intuitive, and the castle was a joy to explore. I’m sitting around 91% completion, and can’t wait to get the rest of the map covered.

Seriously though, I cant put this game down. There have been many great Castlevania games released since SOTN, but they all felt like they were lacking SOMETHING. I did not get that feeling from Bloodstained. Koji Igarashi and his team did a masterful job on this game.It takes everything that made SOTN excellent, mixes it with a dash of Dawn of Sorrow, and then sprinkles on its own sense of style on top to make it in my opinion the best metroidvania style game released since 1997.

Gaming Plus…Bloodstained: Ritual of the Night

My thoughts on my time so far with the newest metroidvania, Bloodstained!

Where Are All the Local Cons! Plus, Quick Thoughts on E3

Here in the middle of the country we have a definite need for more conventions and variety. Also, another E3 has come and gone, but is the excitement still there?

Gaming Plus…Naka Kon 2019

A look back at our journey during Naka Kon 2019 at the Overland Park Convention Center

Gaming Plus… WWE Wasting Talent?!

WWE definitey has talent to spare, but are they using their abundance of skilled performers in the most effective way?